For example, players are able to customize the aesthetics and layout of building interiors, but unable to alter the basic structure and shape of buildings. In a change from other Sims games, the character creation, simulation, and architectural aspects are significantly reduced and altered to enforce a sharper focus on role-playing-style gameplay. Ambitions include "Best In Show", "Busy Builder", "Efficient Expander", "Fame", "Filled Coffers", "Hard Workers", "Imperial Domination", "Legendary", "No Quest For The Weary", "Safe And Sound", "Thoughts And Prayers", and "Wealthy Populace". The game diverges from other installments of the Sims series in that players can win the game by achieving a kingdom ambition. Players build up a kingdom, send Sims on quests, and earn rewards in the form of Kingdom Points. The Sims Medieval provides a medieval setting. During presentation at E3 2010, EA announced that the Limited Edition was available until the launch date, and was also released at the same time as the standard edition. Set in medieval times, it allows the player to build a kingdom through quest-driven gameplay. It was available for Nokia Lumia Windows Phone, on March 25, 2013. The Sims Medieval is a life simulation video game that was released in March 22, 2011, by Electronic Arts for Microsoft Windows, Mac OS X and iOS, part of The Sims series.
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